The key facts

  • The Ocarina of Time remake launched on Thursday, almost 30 years after the 1998 N64 original
  • The Ocarina of Time remake launched on Thursday, almost 30 years after the 1998 original on the N64
  • The original remains the highest-rated game in history according to Metacritic
  • Nintendo reworked the Water Temple and toned down 'scary' elements made frightening by the new graphics
  • Nintendo reworked the Water Temple and softened the “scary” elements that had become frightening due to the new graphics

The remake fans waited years for

The remake of The Legend of Zelda: Ocarina of Time finally launched on Thursday — after years of rumours that Nintendo would rework the game many consider one of the best ever made. The remake review was written by Tom Gerken, technology reporter at BBC News. IGN called the 1998 N64 original 'the biggest game of the decade' at the time, and decades later it remains the highest-rated game in history on the review aggregator Metacritic. Ocarina of Time was where many mechanics that are familiar today were first introduced or perfected: horseback riding, sword combat with a shield, and lock-on targeting with the press of a button.

What has changed, and what has stayed the same

Nintendo deliberately chose not to reinvent the wheel: the remake plays very much like the N64 classic. Series producer Hidemaro Fujibayashi explained that expectations of games have evolved — what players once filled in with their imagination is now explicitly shown through graphics. At the same time, the more expressive visuals led to a shift toward a cartoonish style, which may disappoint some players: the original had some rather creepy places, such as the Skulltula House, where people have been turned into human-spider hybrids. Series producer Eiji Aonuma, who worked on the original, told the BBC that the new graphics and lighting unintentionally made the place even creepier — testers complained it was 'too scary', and adjustments were made in the final version to preserve the balance of the original.

The Water Temple and the free camera

The most noticeable change was the rework of the Water Temple — a dungeon located about two-thirds of the way through the game, notorious for its reputation as 'very, very difficult'. Aonuma called it the thing he personally most wanted to change: players can now easily swap the heavy boots and control the camera orientation. The review's author, who grew up with the original, notes that free camera movement is a significant improvement — in 1998 the N64 had only just introduced an analogue stick, whereas today two sticks are the standard. At the same time, familiarity with the original sometimes worked against the remake: some tasks and puzzles were completed too quickly because the author remembered their solutions. He wonders whether Nintendo played it too safe, although he admits the game does contain changes and surprises.

The reaction, and what comes next

The opinions of the YouTubers invited by the BBC were mostly positive. Mike Channell of the Outside Xbox channel believes the remake was made 'very carefully' and, in his view, took no less effort than an entirely new Zelda, while Zeltik (893,000 subscribers) highlighted 'the level of detail and charm', noting the rework of his beloved Forest Temple. Asked about excessive caution, Fujibayashi replied that even with the changed look, the essence the original creators wanted to convey has been preserved. The near future of the franchise is already set: its first film will be released next year. As for the question of a possible second remake in 30 years, Aonuma joked that by then he would be 'long retired'.

A screenshot from the new game. The character Link is dressed in a green outfit with lots of detail like weave and thread. He has parted blonde hair, pointy ears and big blue eyes. He is holding an ocarina - a wind musical instrument with holes to put your fingers on and a mouthpiece to blow in, not dissimilar to a recorder. He is standing in a courtyard with flowers in the background and a white ball of light on the right - we can tell it is a fairy by its wings.Image source, Nintendo
The castle town area of the remake. Link runs forwards towards a group of people gathered around a fountain. There is a lot of detail, from cobbled stones on the floor to different kinds of buildings in the background.Image source, Nintendo
Image caption,

Even the most ardent critic would have to admit the game looks stunning

Link and Saria talking to each other. Saria is a pixie-like character with pointy ears and green hair. She looks pensive as she holds an ocarina. Link stands opposite her, looking determined.Image source, Nintendo
Image caption,

The characters are really expressive in the remake, thanks to the stylistic graphics

Link playing the ocarina. His fingers are raised above the holes, and the mouthpiece is between his lips. His eyes are closed and he looks relaxed.Image source, Nintendo
Image caption,

Link's fingers now move over the holes of the ocarina as he plays

A green promotional banner with black squares and rectangles forming pixels, moving in from the right. The text says: “Tech Decoded: The world’s biggest tech news in your inbox every Monday.”
A child character from The Legend of Zelda: Ocarina of Time wields a huge sword in front of bright light. The picture is from the Wii U Virtual Console release of the N64 game.Two Pokémon Go fans wearing hats shaped like the yellow Pokémon character Pikachu are pointing and looking at a phone, in shock.A black Nintendo Joycon controller and console displayed against a bright red background. The central panel has a Nintendo Switch logo with a large numeral 2 alongside it. One of the joycons is detached from the main joypad unit, showing a red connector trim.